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Epson CDP3

Epson CDP3

Game Manuals · PDF
FilenameEpsonCDP3.pdf
Size0.59 MB
Subsection Epson CDP3
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Home Documents Game Manuals Epson Perfection 610 Ebook
Epson Perfection 610 Ebook

Epson Perfection 610 Ebook

Game Manuals · PDF
FilenameEpson_Perfection_610-ebook.pdf
Size11.28 MB
Subsection Epson Perfection 610 Ebook
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Home Documents Game Manuals Epson Stylus Color 500 Setting Up Ebook
Epson Stylus Color 500 Setting Up Ebook

Epson Stylus Color 500 Setting Up Ebook

Game Manuals · PDF
FilenameEpson_Stylus_Color_500_Setting_Up-ebook.pdf
Size8.55 MB
Subsection Epson Stylus Color 500 Setting Up Ebook
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Home Documents Game Manuals Erics Bookmarks 3.1
Erics Bookmarks 3.1

Erics Bookmarks 3.1

Game Manuals · PDF
FilenameErics_Bookmarks_3.1.pdf
Size0.35 MB
Subsection Erics Bookmarks 3.1
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Eric's Bookmarks 3.1 © Copyright Eric Zelenka and Macination Technologies 1995, 1996. Eric's Bookmarks 3.1 are trademark Macination Technologies. Apple Apple Computer, Inc. Apple Support & Info Web Apple CyberTech Apple Advanced Technology Group Apple Marketing Solutions Apple Education Worldwide Apple Market Centers Apple Multimedia Program Apple Publishing and New Media Always Apple Apple Computer--The Plan ftp.info.apple.com ftp.support.apple.com seeding.apple.com mirror.apple.com ftp.apple.com Apple Solutions Mailing Lists Apple e-Mail Mailing Lists Apple Press Releases Apple Facts Online Apple HotNews Apple Developer Catalog Online Developer Services and Products Apple Directions Apple Tech Info Library Apple Products & Technologies Cyberdog Dogcow Linux for Power Macintosh Mac OS Mac OS 8 MAE Newton OpenDoc OpenTransport Pippin Power Macintosh PowerPC PowerPC Platform PowerTalk QuickDraw 3D QuickDraw GX QuickTime QuickTime Conferencing QuickTime VR Companies & Organizations A About Software Corp. ACI US Action Graphics, Inc. Adobe Systems, Inc. AG Group, The AGE Logic, Inc. Aladdin Systems, Inc. Aldus Corp. (Adobe Systems) Alias Research, Inc. Alisa Systems, Inc. Allegiant Technologies Alps Electric (USA), Inc. American Red Cross Ameritech Andyne Computing Limited Animatrix, Inc. APDA Apple Computer, Inc. APS Technology Artifice, Inc. Artisoft, Inc. Asanté Technologies Ashlar, Inc. Astrobyte AT&T, Inc. Attachmate Corp. Attain Corp. Autodesk, Inc. B Banyan Systems, Inc. Baseview Products, Inc. BendNet Communications Bentley Systems Berkeley Systems, Inc. BIAP Systems Black Box Corp. Blue Sky Research Blueridge Technologies Boeing Company Brainstorm Products C Cabletron Systems, Inc. CambridgeSoft Corp. Canadian Airlines International Ltd. Carnation Software Casady & Greene, Inc. Cayman Systems, Inc. CD Technology CE Software, Inc. Celestin Company Checkfree Corp., Inc. Cheyenne Software, Inc. Chipcom Corp. Chrysler Technology Center CI Labs, Inc. Cisco Systems, Inc. Civilized Software Claris Corp. Comdex, Inc. Common Ground Software, Inc. Compaq Computer Corp. Compatible Systems Corp. CompuServe ComVista Internet Solutions, Inc. Connectix Corp. CoSA, a Division of Adobe Systems Creative Solutions, Inc. CTA, Inc. D Datastorm Dayna Communications, Inc. DayStar Digital DCA DeLorme Mapping Delphic Software, Inc. Delrina Corp. Delta Tao Software Digital Equipment Corp. Digital Processing Systems Digital Vision, Inc. Digitool, Inc. Dubl-Click Software Corp. Dynaware USA, Inc. E Eastman Kodak Co. Electronic Data Systems Corp. Electronic Arts Electronic Frontier Foundation EINet Electric Image, Inc. Epson America Electric Magic Co., The Electronic Arts Euronis/SAT EveryWare Development Corp. eWorld Online Ex Machina, Inc. Excalibur Technologies Corp. F Farallon Computing, Inc. FARGO Electronics, Inc. Fast Electronic US Inc. Fast Macintosh Div., Cinetic GmbH Federal Express, Inc. FedEx Tracking Form Folio Corp…

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Home Documents Game Manuals Eroiday 4 Media
Eroiday 4 Media

Eroiday 4 Media

Game Manuals · PDF
FilenameEroiday_4_Media.pdf
Size7.59 MB
Subsection Eroiday 4 Media
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Home Documents Game Manuals Errata
Home Documents Game Manuals Escape Instructions RTF
Escape Instructions RTF

Escape Instructions RTF

Game Manuals · PDF
FilenameEscape_Instructions_RTF.pdf
Size0.04 MB
Subsection Escape
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Escape! By Zik First of all , thank you for purchasing Escape!. INSTRUCTIONS: Here are a list of the nouns and verbs you are able to use in Escape. NOUNS VERBS Sword , Sandals , Beer, Spear, Get , take , search, rest, look, yell , stab, swing mac , candy , 10$ , oil can, skis kick , accept, use, eat, inventory, drink, pay , oil lever, knob, chest, head, side turn, twist, aim, ski, offer, read, and pull. foot, North , south, east, west, up, down , and fist. Taking Items Often when your playing you will come across someting you will want to take. To do this click on the item or type"get { { Item} } "or"take{ { Item} } " If you cannot take it , ESCAPE! will respond accordingly. Fighting If you come across a hosile monster , you must fight it. To do so , select a weapon from the Weapons menu. ESCAPE! automatically computes your chance of a hit , and damage.You may also type for example , "Swing Sword" to use the sword. The COMMANDS You can select commands from the menu of the same name to do things. Such as , you pull down the menu and select "North" and it will move you north.You can also type commands. Offering and accepting When fighting a monster , and you are being defeated , it is a good idea to offer a monster items. To do this , type"offer" and the name of the item. An example of this is "offer ball of twine" To accept a monster's offer , type "accept". Hints on play An object may be hidden in many scenes. Use the Search command to search an area. If an object is hidden , Search will find it. Sometimes Searching will not reveal anything. -Remember- If you enjoy this game and would like to see more , I would like you to send a mere pittance of money - only 5$,while other games cost 25$ . The money you send will make a new and exiting game possible! Send your money to: Billy Yamka North Sea Beach Co. Southampton , NY 11968 Thanx- -Zik (Billy Yamka)
Home Documents Game Manuals Escape Velocity Manual
Escape Velocity Manual

Escape Velocity Manual

Game Manuals · PDF
FilenameEscape_Velocity_Manual.pdf
Size0.27 MB
Subsection Escape Velocity
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ocs.com http://www.replacementd ___________________________________ Documentation by Matt Burch and Andrew Welch Special thanks to David Richard and Gayle Haarr ©1995-6 by Ambrosia Software, Inc. Escape Velocity Documentation Page 1 Welcome to Escape Velocity Welcome to Escape Velocity Check your calendar… It’s 2246, and the galaxy just isn’t what it used to be. Spacefaring pirates roam free, civil war rages, and simple traders cheat death to make a living. Welcome to life in the 23rd century! Ambrosia Software’s Escape Velocity puts you smack-dab in the middle of that booming galaxy. As the captain of a shiny new spacecraft, you make your fortune and build your empire. If that sounds like a walk in the park, you’re in for a surprise — dangers abound! Your lowly shuttle craft will need more than a little luck to make a profit… and survive. Lovingly hand-crafted by programmer Matt Burch, Escape Velocity offers a rich and open-ended environment that evolves as you play. Over a hundred worlds occupy the galaxy, each with its own technology, alliances, and commodities. As you earn credits and gain fame, Confederation peace keepers and Rebel patriots struggle for power, leaving you in the middle. Escape Velocity spans a number of genres, combining elements of classic “trading” games, arcade space shoot-outs, and strategy simulations. Whether you choose to build a trading empire, aid the Rebellion in a civil war, or strike out on your own as a ruthless pirate, Escape Velocity provides a multitude of options for the game connoisseur. This open-ended gameplay allows each player to chart their own course as they play; there’s no “right” way to play Escape Velocity, as long as you have fun! Numerous sub-plots fill Escape Velocity’s world; your choices affect the story’s development, guaranteeing that each game will be different from the last. You’ll have the opportunity to infiltrate hostile military bases, ferry emergency supplies to distant star systems, rescue passengers from stranded cruise ships, stop alien invaders, and more. In addition, Escape Velocity sports an open game engine. Future scenario designers will be able to create their own worlds for other players to explore… Escape Velocity runs on any Mac with a 640x480 color monitor and 5.8 megabytes of free RAM. Optimized for the PowerMac, it’s lickety-split smooth on Apple’s latest iron. And of course, Escape Velocity has the dazzling 3D rendered graphics, full stereo sound, and all the polish that you’d expect of an Ambrosia game. About this Manual This manual assumes that you are familiar with the Macintosh and its basic operation. If you need help using the mouse, choosing from menus, or working in the Finder, please consult the Macintosh User’s Guide that came with your Macintosh. This manual mixes a fictional narrative of the exploits of Captain Scumdog with conv…

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Home Documents Game Manuals Escape Velocity Resource Bible
Escape Velocity Resource Bible

Escape Velocity Resource Bible

Game Manuals · PDF
FilenameEscape_Velocity_Resource_Bible.pdf
Size0.09 MB
Subsection Escape Velocity Resource Bible
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The Escape Velocity Resource Bible Last Revision: 6/27/96 WARNING: This information is not guaranteed to be 100% accurate. Use at your own risk. Has been known to cause cancer in laboratory animals. Caveat lector. by Matt Burch ©1996 by Ambrosia Software, Inc. All Rights Reserved Worldwide ocs.com http://www.replacementd Escape Velocity Resource Bible Page 1 Part I - Game Constants MaxShipsInSystem 36 MaxStellarObjects 1500 MaxSystems 1000 MaxShipClasses 64 MaxStellarClasses 64 JumpDistance 1000 pixels MaxWeaponTypes 64 MaxOutfitItemTypes 128 MaxBeamsOnScreen 8 MaxDudeTypes 128 MaxGovts 128 MaxExplosionsOnScreen 16 MaxMissions 256 NumMissionBits 256 MaxCargoTypes 64 MaxPersonTypes 512 MaxShotsOnScreen 64 MaxAsteroids 10 MaxNebulae 4 MaxSimultaneousMissions 8 MaxDisasters 128 MaxFleets 128 Escape Velocity Resource Bible Page 2 Part II - Resource Descriptions Note: EV's resources all start at ID number 128, but the internal storage for all data file info is zero-based. Therefore, when a field in the EV data file is said to refer to a government, stellar object, etc., it refers to it by its index number (starts at 0) unless it is specifically stated that it is referring to the ID number, which starts at 128. Note: Some of EV's fields refer to other resource IDs or index numbers, but their values are offset by a certain amount to indicate type. For example, the mïsn resource's AvailStel field refers to the index number of a gövt resource when its value is between 10000 and 10063. In cases like this, it is necessary to add to or subtract from the field in order to force the value into the proper range: in this instance, you'd subtract 10000 to find the index number of the gövt. Note: If a user wants to distribute a new scenario file to other use…

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Home Documents Game Manuals Esoterica Booklet
Esoterica Booklet

Esoterica Booklet

Game Manuals · PDF
FilenameEsoterica_booklet.pdf
Size3.59 MB
Subsection Esoterica
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Realiza~ao Cicio Graphics e lama Miziara TEMAS DESENVOLVIDOS NESTE CD-ROM Tarot, Astrologia, Quiromancia, Buzios, Grafologia, I Ching, Runas, Cartomanc ia, Geomanda, Pendulo, Cafeomancia, Cleromancia, Dominomancia, Teimancia, Numerologia, nrr'''rf)nn Egipcio, Hor6scopo Chines, SISTEMA MiNIMO PARA EXECUTAR NO WINDOWS'" 1-Coloque 0 CD no drive de CD-ROM. 2-Abra 0 "Windows Program Manager" MPC NivEL 2 (Gerenciador de Arquivos). 3-Rode 0 programa SETUP. EXE. que se 486SX 25 MHz encontra no diret6rio principal do 8 MB RAM CD~ROM. 10 MB hard disk livre 4-Ao terminG da instala\ao, reinicialize 640x480 SuperVGA 256 cores o Windows. Double Speed CD-ROM 5-Para rodar 0 programa, clique no 8 bit Sound Blaster'" ou compatfvel fcone Esoterica. Microsoft"' Windows'" 3.1 Mouse PARA EXECUTAR NO MACINTOSH ~ 1 loque 0 CD no drive de CD-ROM; o conteudo da pasta no System- ti~PPC" dentro ~tart Monitor 640x4 256 cores (8 System 7.x Double Speed C 8 MB RAM 5 MB hard disk livre Mouse • Equipamento com configura\ao inferior pode provocar queda de clique no performance e instabilidade do si
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