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Ponsspan QS

Ponsspan QS

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•• LEHR- Programm gemäß §14 )uSchG QUICKSTART (Deutsch) Installation der Software Die Installation erfolgt per CD-ROM. Starten Sie das Betriebssystem. Legen Sie nun die CD-ROM in das CD-ROM-Laufwerk ein. Windows Falls bei Ihrem PC die Autostart-Funktion aktiviert ist. startet die Installationsroutine au- tomatisch, wenn die Software nicht bereits im Default-Startmenüverzeichnis (START\Pro- gramme\PONS\) installiert wurde. Falls die Autostart-Funktion nicht aktiviert ist, gehen Sie bitte wie folgt vor, um das Pro- gramm zu installieren: Wählen Sie im Startmenü Ausführen. Tippen Sie folgenden Befehl ein: D:\install. "D" steht hier für den Kennbuchstaben Ihres CD-ROM-Laufwerks. Falls Ihr CD-ROM-Lauf- werk einen anderen Buchstaben hat, müssen Sie diesen eingeben (z.B. "E"). Sie können das SETUP auch starten, indem Sie die Datei install.exe auf der CD im Windows-Explorer mit der Maus doppelklicken. Sollten Sie den Windows-Explorer nicht finden, sehen Sie unter Start> Programme> Zubehör nach. Dort befindet er sich standardmäßig (Windows XP). Folgen Sie den Anweisungen aufIhrem Bildschirm. Die Installation kann,je nach Betriebssystem, zwischen 5 und 10 Minuten dauern. MacOSX Führen Sie bitte die Datei install im Stammverzeichnis der CD aus und folgen Sie den Anweisungen auf Ihrem Bildschirm. Installation des Adobe@ Readers@ Nach Abschluss der Installation Ihrer Software haben Sie die Möglichkeit den Adobe® Reader® zu installieren. Sie finden die Installation für Adobe® Reader® im Unterver- zeichnis adobe auf der CD-ROM. Wir empfehlen Ihnen die Installation, da Sie mit Hilfe dieses Programms das Handbuch (Programmhilfe) lesen können. Das Handbuch können Sie über das Startmenü öffnen: Start/Programme/PONS/"Ihr Kurs"/"Ihr Kurs" Benut- zerhandbuch. Darüber hinaus finden Sie das Handbuch auf der CD-ROM. Deinstallation der Software WindoW5 Um die PONS Software zu deinstallieren, gehen Sie bitte über Start/Programme/PONS/ "Ihr Kurs" zu Ihrem PONS Kurs und klicken auf: "Ihr Kurs" Deinstallation. Alle Dateien, die bei der Installation angelegt wurden, werden dann von Ihrer Festplatte entfernt. Oder Sie klicken doppelt in der Systemsteuerung (Start/Einstellungen/Systemsteuerung) auf Programme hinzufügen/entfernen. Wählen Sie dann Ihren PONS Kurs aus der Liste der Programme und klicken Sie auf Hinzufügen/Entfernen. MacOSX Um die PONS Software zu deinstallieren, wechseln Sie in den Ordner, in den Sie die Aliase des Programms installiert haben (z.B. Desktop/PONS/"Ihr Kurs"). Doppelklicken Sie dann auf "Ihr Kurs" Deinstallation. PONS und die Ernst Klett Sprachen GmbH übernehmen keine Haftung für Schäden an der Hardware, auf der dieses Programm installiert wird. Monitor und Multimediaeinstellungen Überprüfen Sie bitte die Monitor und Multimediaeinstellungen Ihres Rechners, damit Sie optimal mit Ihrer PONS Software arbeiten können. Im Benutzerhandbuch (manual.pdf) finden Sie genaue Angaben, wie Sie bei den Einstellungen vorgehen müssen. PONS Soft…

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Home Documents Game Manuals Ppcasm Reference
Ppcasm Reference

Ppcasm Reference

Game Manuals · PDF
FilenamePPCAsm_Reference.pdf
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ð Assembler for Macintosh With PowerPC Thi d t t d ith F M k 404 ð Apple Computer, Inc. Simultaneously published in the United  1994 Apple Computer, Inc. States and Canada. All rights reserved. Even though Apple has reviewed this No part of this publication may be manual, APPLE MAKES NO WARRANTY reproduced, stored in a retrieval OR REPRESENTATION, EITHER EXPRESS system, or transmitted, in any form or OR IMPLIED, WITH RESPECT TO THIS by any means, mechanical, electronic, MANUAL, ITS QUALITY, ACCURACY, photocopying, recording, or otherwise, MERCHANTABILITY, OR FITNESS FOR A without prior written permission of PARTICULAR PURPOSE. AS A RESULT, Apple Computer, Inc. THIS MANUAL IS SOLD “AS IS,” AND YOU, THE PURCHASER, ARE ASSUMING The Apple logo is a trademark of THE ENTIRE RISK AS TO ITS QUALITY Apple Computer, Inc. AND ACCURACY. Use of the “keyboard” Apple logo (Option-Shift-K) for commercial IN NO EVENT WILL APPLE BE LIABLE purposes without the prior written FOR DIRECT, INDIRECT, SPECIAL, consent of Apple may constitute INCIDENTAL, OR CONSEQUENTIAL trademark infringement and unfair DAMAGES RESULTING FROM ANY competition in violation of federal and DEFECT OR INACCURACY IN THIS state laws. MANUAL, even if advised of the possibility No licenses, express or implied, are of such damages. granted with respect to any of the THE WARRANTY AND REMEDIES SET technology described in this book. FORTH ABOVE ARE EXCLUSIVE AND IN Apple retains all intellectual property LIEU OF ALL OTHERS, ORAL OR rights associated with the technology WRITTEN, EXPRESS OR IMPLIED. No described in this book. This book is Apple dealer, agent, or employee is intended to assist application authorized to make any modification, developers to develop applications only extension, or addition to this warranty. for Apple Macintosh computers. Some states do not allow the exclusion or Every effort has been made to ensure limitation of implied warranties or liability that the information in this manual is for incidental or consequential damages, so accurate. Apple is not responsible for the above limitation or exclusion may not typographical errors. apply to you. This warranty gives you Apple Computer, Inc. specific legal rights, and you may also have 20525 Mariani Avenue other right…

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Home Documents Game Manuals PPC Gallery
PPC Gallery

PPC Gallery

Game Manuals · PDF
FilenamePPC_Gallery.pdf
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Subsection PPC Gallery
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PPC Gallery by Taro's Factory •About this soft; This game is a classic and pure shooting gallery, but you could enjoy smooth and pretty animation. •System requirements; Any Power PC capable of displaying 256 colors System 7 or later 2MB of free RAM •How to play; After startup-screen is finished, game-screen will appear. When enemy (Teddy Bear) shows up in the game-screen, move the cursor to the enemy and click the mouse to fire. Hit the enemy before the enemy fire. Total number of enemy to be appeared is 15. The last enemy is special. If the last enemy hits you, the game will be over no matter how many lives you have at that moment. If you hit the last enemy, you step into the next stage. The number of enemy you have to hit will be displayed on the screen (see the figure below). Your lives and bullets are also displayed. If you run out of bullets, click the black area around the game screen. Area to plug your gun Stage number (Clic this Black area) STAGE1 BULLET ENEMY LIFE 15 Bullets remained Lifes remained Enemies remaind •Before playing; -This game is share-ware. If you could enjoy this game, please send us share-ware fee ($3.00US/cash) to the address below. -Taro's Factory or distributors shall not be liable for any damages that result from the use or inability to use the software or related documentation, even if Taro's Factory has been advised of the possibility of such damages. -This software is copyright by Taro's Factory, all rights reserved. It is distributed as share-ware. You may examine this software without any charge and may distribute it freely to others, provided it is unmodified and this READ ME file is included. Distribution of the software is restricted without permission of Taro's Factory. -If you fine any bugs or problems, please let us know by e-mail to the address below. We are also looking foreword to have your comments. •Address; -Mailing address 3-14-4-402, Egota, Nakano-ku, Tokyo, Japan165 Emiko Torika -E-mail address setorika@lib.bekkoame.or.jp •Others; We, Taro's Factory also localizes foreign share-wares into Japanese. Please access to our Home Page. The address is http://www.bekkoame.or.jp/~setorika/
Home Documents Read Me & Reference PPD Read Me
PPD Read Me

PPD Read Me

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PostScript® Printer Description Files Overview and Installation Instructions for use with Apple® Mac OS® Contents A. What are PPD files? B. Do I need a PPD file? C. Where do I get PPD files? D. How do I install and use a PPD file? This document contains an overview and installation instructions for PostScript Printer Description (PPD) files. A.What are PPD files? PostScript Printer Description (PPD) files describe the fonts, paper sizes, resolution capabilities, and other features that are standard for your PostScript printer. PPD files are used by PostScript printer drivers to determine how to print your document. If you do not print using the correct PPD file, your document might not print correctly, or not all of the printer's features will be available when you print. B.Do I need a PPD file? You need a PPD file if your printer supports the page description language called PostScript. To determine if your printer supports PostScript, do one or more of the following: --contact your network administrator --see the documentation included with your printer --contact the printer manufacturer C.Where do I get PPD files? Adobe redistributes a number of PPD files as a courtesy to Adobe customers from the Adobe Web site at: http://www.adobe.com/supportservice/custsupport/download.html in the Printer Drivers section. However, since Adobe does not create PPD files for printer manufacturers, Adobe does not guarantee to have the PPD file for your printer. Your printer manufacturer is ultimately responsible for creating and providing the correct PPD file for your printer. If the Adobe Web site does not contain the PPD file you need, do one or more of the following: -- You can usually find the PPD file on the floppy disk or CD-ROM included with your printer. If it is lost or damaged, contact your printer manufacturer for a replacement. -- If your printer manufacturer has a Web site, visit that location using a Web browser to -1- download the PPD file you need. See your printer documentation to determine if a Web site is available and how to reach it. -- Contact the customer support department of your printer manufacturer to find out how to obtain a PPD file. See your printer documentation to determine how to reach them. D.How do I install and use a PPD file? To install a PPD file, copy it to the System Folder : Extensions : Printer Descriptions folder. To use a PPD file, print using a PostScript printer driver, such as the Adobe PostScript printer driver called AdobePS. If you do not have a PostScript printer driver, you must install and configure it before you can use it for printing. AdobePS is available for free from the Adobe Web site at: http://www.adobe.com/supportservice/custsupport/download.html in the Printer Drivers section. Some applications may require the PPD file to be copied to an additional location. See your application's documentation to determine if your application search…

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Home Documents Game Manuals PP Troubleshooting
PP Troubleshooting

PP Troubleshooting

Game Manuals · PDF
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Home Documents Game Manuals PP Booklet
Home Documents Game Manuals PP Documentation 2.1
PP Documentation 2.1

PP Documentation 2.1

Game Manuals · PDF
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Subsection PP Documentation 2.1
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Painter's Picker 2.1 ★Introduction ★Reporting a Bug ★Installing Painter's Picker ★Loading Painter's Picker ★Picking a Single Color ★Picking a Color Scheme ★The Schemes ★Understanding Web Safe Colors ★Working Well with Others ★Hiding Distracting colors ★Making the Color Picker Bigger ★Using the Controls ★Registering Painter's Picker ★Glossary ★A note about Phi and the Golden Section 1 1. Introduction Thank you for downloading and trying Painter's Picker. Painter's Picker is an extension to Apple's Color Picker that adds a color wheel control to the old staple of Apple Color Picker panels. It will let you choose single colors in a very simple way, but also very quickly find relationships between colors. If you've ever played with a color wheel or just looked at a color chart in an optometrist's office, then you're familiar with the kind of color wheel that Painter's Picker uses. If you've ever stood in a paint store looking at swatches and wondered how to find 2, 3 or four colors that will look decent together, then you will appreciate Painter's Picker's system for choos- ing color schemes. If you've ever used some other color wheel programs for Mac OS X, but disliked having to open another application and interrupt your workflow, then you'll like the fact that Painter's Picker ap- pears right in the color picker, so it's that much easier to use. If you're a person who needs to work with color, and make sure that colors work together, whether for print or the web or computer graphics, then you'll find Painter's Picker to be simple, available and powerful. 2 2. Reporting a Bug We have tried very hard to make Painter's Picker as stable and useful a product as we can. How- ever, sometimes bugs appear. If you discover a bug, you can follow the following steps: 1) click the Actions Popup Menu and choose "Report a Bug". Your favorite email program will open and create a new message addressed to our bug report address at Old Jewel Software. 2) Type your report. Be sure to include as much information as possible, including what program you were using at the time, how often the bug occurs, any special steps that are needed to repro- duce it, etc. 3) Send your report. Or, if you cannot access Painter's Picker, you can simply send email to feedback@oldjewelsoftware.com. Include the version of Painter's Picker you're using and as much of the above information as you can. We try to respond to every correspondence, but often fail. Your report will be read shortly after you send it. A response can take several days sometimes, though. …

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Home Documents Game Manuals PP Documentation 2.2
PP Documentation 2.2

PP Documentation 2.2

Game Manuals · PDF
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Subsection PP Documentation 2.2
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Painter's Picker 2.2 ★ Introduction ★ Reporting a Bug ★ Installing Painter's Picker ★ Loading Painter's Picker ★ Picking a Single Color ★ Picking a Color Scheme ★ The Schemes ★ Understanding Web Safe Colors ★ Working Well with Others ★ Hiding Distracting colors ★ Making the Color Picker Bigger ★ Using the Controls ★ Registering Painter's Picker ★ Glossary ★ A note about Golden Section 1 1. Introduction Thank you for downloading and trying Painter's Picker. Painter's Picker is an extension to Apple's Color Picker that adds a color wheel control to the old staple of Apple Color Picker panels. It will let you choose single colors in a very simple way, but also very quickly find relationships between colors. If you've ever played with a color wheel or just looked at a color chart in an optometrist's office, then you're familiar with the kind of color wheel that Painter's Picker uses. If you've ever stood in a paint store looking at swatches and wondered how to find 2, 3 or four colors that will look decent together, then you will appreciate Painter's Picker's system for choos- ing color schemes. If you've ever used some other color wheel programs for Mac OS X, but disliked having to open another application and interrupt your workflow, then you'll like the fact that Painter's Picker ap- pears right in the color picker, so it's that much easier to use. If you're a person who needs to work with color, and make sure that colors work together, whether for print or the web or computer graphics, then you'll find Painter's Picker to be simple, available and powerful. You can always find the latest information about Painter’s Picker at Painter's Picker by Old Jewel Software 2 2. Reporting a Bug We have tried very hard to make Painter's Picker as stable and useful a product as we can. How- ever, sometimes bugs appear. If you discover a bug, you can follow the following steps: 1) click the Actions Popup Menu and choose "Report a Bug". Your favorite email program will open and create a new message addressed to our bug report address at Old Jewel Software. 2) Type your report. Be sure to include as much information as possible, including what program you were using at the time, how often the bug occurs, any special steps that are needed to repro- duce it, etc. 3) Send your report. Or, if you cannot access Painter's Picker, you can simply send email to feedback@old-jewel.com. Include the version of Painter's Picker you're using and as much of the above information as you can. We try to respond to every correspondence, but often fail. Your report will be read shortly after you send it. A response can take several days sometimes, though. 3 3. Installing Painter's Picker Painter's Picker is a syst…

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Home Documents Game Manuals PQ4 Manual
PQ4 Manual

PQ4 Manual

Game Manuals · PDF
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Abr id ged MANUAL of the LOS ANGELES POLICE DEPARTMENT Abr id ged MANUAL of the LOS ANGELES POLICE DEPARTMENT The Manual of the Los Angeles Department is dedicated to Chief Daryl F. Gates after 42 years of services to the Department and the City of Los Angeles. VOLUME I - POLICY LAW ENFORCEMENT OPERATIONS (CONTINUED) OBJECTIVES 536. Crime Scene Supervision 110. Motto of the Department 540. Follow-Up Investigation 120. Primary Objective 544. Informants 130. Functional Objectives 546. Conduct of Undercover Officers 140. Resource Objectives 547. Undercover Officers Posing as Members of the News Media 548. Department Response to PERSONAL CONDUCT Impending Riot 556. Use of Firearms 210. Employee Conduct 564. Officers Surrendering Weapon 230. When to Take Police Action 571. Use of Department Police Dogs 240. Employee-Public Contact 584. Vice Enforcement 270. Employee Conflict of Interest 588. Narcotic Enforcement 280. Sexual Harassment VOLUME III— COMMUNTIY RELATIONS MANAGEMENT RULES AND PROCEDURES 310. General Provisions 320. Individual Dignity GENERAL MANAGEMENT 330. Role of the Individual Officer PROCEDURES 340. Equality of Enforcement 350. Responsiveness to the 258. Monthly Shooting Qualification Community 360. Openness of Operation 370. Interpersonal Communication RECORDS AND REPORTS 380. Training in Human and Community Relations 405. Confidential Nature of Department Records, Reports, and Information COMMUNITY AFFAIRS 406. Release of Police Record Information 420. News Media Relations 440. Public Information 480. Liaison with Criminal Justice UNIFORMS AND System PERSONAL EQUIPMENT 601. Possession of Uniforms and LAW ENFORCEMENT Personal Equipment OPERATIONS 602. Maintenance of Uniforms and Equipment 504. The Nature of Task 605. Personal Appearance 508. Police Action Based on Legal 606. Wearing of Uniform Justification 610. Firearms 520. Preliminary Investigation …

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Home Documents Game Manuals PRINCE
PRINCE

PRINCE

Game Manuals · PDF
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PRINCE OF PERSIA CD COLLECTION ® PRINCE OF PERSIA The Original Adventure & Jordan Mechner 29 Avertissement sur l’épilepsie A lire avant toute utilisation d’un jeu vidéo par vous-même ou votre enfant. Certaines personnes sont susceptibles de faire des crises d’épilepsie ou d’avoir des pertes de conscience à la vue de certains types de lumières clignotantes ou d’éléments fréquents dans notre environnement quotidien. Ces personnes s’exposent à des crises lorsqu’elles regardent certaines images télévisées ou lorsqu’elles jouent à certains jeux vidéo. Ces phénomènes peuvent apparaître alors même que le sujet n’a pas d’antécédent médical ou n’a jamais été confronté à une crise d’épilepsie. Si vous-même ou un membre de votre famille avait déjà présenté des symptômes liés à l’épilepsie (crise ou perte de conscience) en présence de simulations lumineuses, veuillez consulter votre médecin avant toute utilisation. Nous conseillons aux parents d’être attentifs à leurs enfants lorsqu’ils jouent avec des jeux vidéo. Si vous-même ou votre enfant présentez l’un des symptômes suivants : vertige, trouble de la vision, contraction des yeux ou des muscles, pertes de conscience, trouble de l’orientation, mouvement involontaire ou convulsion, veuillez immédiatement cesser de jouer et consulter un médecin. PRECAUTIONS A PRENDRE DANS TOUS LES CAS POUR L’UTILISATION D’UN JEU VIDEO ■ Ne vous tenez pas trop près de l’ecran de télévision et aussi loin que le permet le cordon de raccordement. ■ Utilisez de préférence les jeux vidéo sur un écran de petite taille. ■ Evitez de jouer si vous êtes fatigué ou si vous manquez de sommeil. ■ Assurez-vous que vous jouez dans une pièce bien éclairée. ■ En cours d’utilisation, faites des pauses de dix à quinze minutes toutes les heures. 30 PRINCE OF PERSIA ® The Original Adventure Conception originale du jeu Apple, de la programmation et Directeur de produit: Brian Eheler des graphiques: Jordan Mechner Programmation: Jeff Charvat Produit par: Brian Eheler Direction de la programmation: Lance Groody Mise en scène: Jordan Mechner Direction artistique: Leila Joslyn Musique composée par: Francis Mechner Assistant à la direction artistique: Scott Haile Action en directe modélisée par: David Mechner, Michael Coffey, Tina La Deau, Robert Cook et Brian Eheler Graphiques & animation: Nicole Tostevin, Stephen Peterson, …

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