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Arcade Game · 140 KB
Majora 1.1b is a Macintosh arcade game released in August 1995 by Miguel Frias, archived under the arcade section of the Info-Mac collection. The release notice that accompanied this build was emphatic: an earlier version uploaded to the archive was wrong, and 1.1b is the corrected one to use.ReleaseThe 1.1b build is d…
Arcade Game · 52 KB
Maniac Patch 1.0 is a small user-made patch for the Macintosh game Maniac version 2.1 — Alex Metcalf's 1994 puzzle-arcade hybrid that mixes Pac-Man-style maze chases with Hangman-style letter guessing. Despite the suggestive name, this patch has nothing to do with LucasArts' Maniac Mansion; it simply replaces the in-ga…
PowerPC Arcade Game · 817 KB
Manic Minefields is a Mac shareware Minesweeper variant that bundles ten distinct minefield games into one program, each with its own graphics, sounds, special rules, and high-score table. The unregistered build from Info-Mac unlocks two of the ten variants, with the rest opening on a seven US dollar Kagi registration.…
PowerPC Arcade Game · 4,785 KB
Released by Ambrosia Software on January 12, 1998, Mars Rising is a vertically scrolling shoot-'em-up written by David Wareing for PowerPC Macintosh. Players pilot the prototype Vac-Fighter against a Martian invasion across multiple stages, balancing a forward-firing Wave Motion Gun, a downward bomb payload, and collec…
Arcade Game · 572 KB
Mazeworld is a real-time 3D maze-exploration adventure for the Macintosh, written by MHOW (Delphi) and released as shareware in April 1995. Version 1.0.3 marked the point at which the title shifted from a demo to a fully playable shareware game, the first entry in a small family that later included Mazeworld Catacombs …
PowerPC Arcade Game · 1,283 KB
Mazeworld Abyss is a 1997 first-person 3-D arcade game from Farfetch Software, written for the Power Macintosh. The premise is deliberately spare: on each level you hunt down the Maze Jewel while dodging energy bolts hurled by a host of weird creatures wandering a randomly generated Maze Domain that reshuffles itself e…
Arcade Game · 482 KB
Mazeworld Catacombs is a 1997 Farfetch Software dungeon-crawl for the classic Mac, re-released as freeware via the 1.0.5 maintenance build archived in Info-Mac as mazeworld-catacombs-105.hqx. Macintosh Garden sums the game up as "run around a maze, collect diamonds, kill monsters, activate the lava lamps, find the…
Arcade Game · 772 KB
MegaPong, billed as the MegaPong World Tournament, is a free Macintosh take on the original electronic video game by Felix Lapointe and Jean-Francois Nadeau of JFX Studios in Quebec. It promises a well-done Pong with cool graphics, hyper-realistic sounds, and killer music, all built around the classic two-paddle ping-p…
Arcade Game · 214 KB
MegaSimpsonHomer is a 1996 shareware action-adventure by Stewart Smith and MegaTime in which Homer Simpson roams a top-down world eating donuts and demolishing nuclear power plants. Built on the Duck Quest engine and seasoned with TV show audio, version 1.2 ran on tiny 9-inch Macs for a five-dollar registration.Premise…
Arcade Game · 2,923 KB
MetaPong is a graphical reworking of the classic Pong released in 1997 by MetaLogic. The game keeps the familiar two-paddle, single-ball setup but layers on color art and music, presenting a more polished face on the original arcade idea. The author pitches it as accessible for everyone from young children to senior ci…
PowerPC 68K Arcade Game · 3,781 KB
Meteor Storm is a 1996 shareware arcade space shooter by Zachary Black, published as the first release of his label Z Sculpt Entertainment. It is an Asteroids descendant, expanded into a full level-based shoot-em-up with two-player simultaneous co-op and a boss every five stages or so.Setting and themeThe presentation …
PowerPC Arcade Game · 1,843 KB
Micro War (MicroWar / uWar) is a 1999 Mac arcade game by MadDog: a Space Invaders clone reskinned around the Mac-versus-Wintel rivalry. You move a Macintosh icon along the bottom of the screen and shoot upward at descending PC clones while their bombs rain back. This is the freeware French build of v1.0.1.Space Invader…
Arcade Game · 2,031 KB
MicroWar v1.0 International is a Space-Invaders-style fixed-screen shooter with a satirical computer-industry premise: you are an Apple Computer facing down hordes of Wintel invaders. Released as freeware around 1998-1999 by Pierre-Alain Dorange (under the maddog.prod handle), this is the English-localized build of the…
Arcade Game · 20 KB
Mikey's MacBrickout Levels is a small custom level pack for MacBrickout 3.1, the classic Mac brick-breaker. Assembled by Mike Payne and posted to Info-Mac, the pack adds seven hand-built boards to the rotation, intended to slot in alongside the levels that ship with the base game.What's includedSeven custom MacBrickout…
68K Arcade Game · 297 KB
Missile Math is a freeware educational arcade game in which flying number-snakes invade the skies and the player, stationed at Launch Control, must shoot them down. Each snake has a vulnerable place value; hit that digit with a missile and the snake is destroyed.GameplayPromotion brings responsibility for more launcher…
Arcade Game · 2,171 KB
So, you think you have what it takes to be a starship captain? Missions of the Reliant v2.2, a zippy shareware game for the Mac, has finally arrived! Missions was first released in 1994 and received Honorable Mention for Best New Shareware Game of 1994 at the MacWorld Expo in Boston. Since then, I have worked long and…
Arcade Game · 195 KB
Momentum is a small Classic Mac shareware game preserved in the Info-Mac / funet software archive. No dedicated catalog page was located on Macintosh Garden for this title, so descriptive material here is intentionally limited to what the archive itself documents rather than fabricated detail.SourceThe binary is part o…
Arcade Game · 6,110 KB
Developed by Fantasoft and released as Mac shareware in 1996, with a Windows port following in 1998, Monkey Shines is a single-screen platformer starring a chimpanzee named Bonzo. Players run, jump and climb across five themed worlds collecting red keys to unlock each world's exit, with a bundled level editor that prod…
Arcade Game · 68 KB
The Monkey Shines Level Editor is the companion world-building tool for Fantasoft's mid-1990s arcade platformer Monkey Shines. It ships both standalone and bundled with the full game (v1.1.1 in the Info-Mac release), letting players craft the same red-key levels that the retail product is built from.About Monkey Shines…
PowerPC 68K Arcade Game · 677 KB
This is a sibling listing for David Hirschfield's Mortal Pongbat 1.4.1, the Carnegie Mellon-born Pong remix that bolts beam weapons, mines, and power-up pods onto the 1972 classic. The Info-Mac archive shipped two parallel builds, a 68K version and a PowerPC native version, which is why two catalog entries exist for th…
PowerPC Arcade Game · 681 KB
Mortal Pongbat is David Hirschfield's gleefully violent reinvention of Pong, born out of the Mortal Kombat craze at Carnegie Mellon University. The 1.4.1 release adds beam weapons, autonomous mines, multiple pucks, and pickup pods on top of the classic two-paddle layout, turning a 1972 design into chaotic, friend-losin…
PowerPC 68K Arcade Game · 6,502 KB
Released in 1999 by GRAPHICAindustria with publishing through Midas Interactive, Ms. MacPerson is a Macintosh arcade clone of Namco's Ms. Pac-Man. The game targets 68k Macs running Mac OS 7 through 9, dressing the maze-chase template in pre-rendered animation and a more contemporary soundtrack.Setting and themeThe pres…
Arcade Game · 478 KB
Munchies is a 1996 Macintosh arcade game by Michael Fan in which you guide Melvin, a round red Pac-Man-style character with a serious appetite, around the play field gobbling food while dodging rogue cutlery and chasing skulls. Built on the Sprite Animation Toolkit, it pairs colorful graphics with a famously catchy sou…
Arcade Game · 1,594 KB
Musical Space Invaders 2.0 is David Bagno's reinvention of the 1978 arcade icon as a sight-reading drill -- a Macintosh shareware title first released in 1993 and refreshed at the turn of the millennium for the iBook, iMac, and G4 generation, complete with USB MIDI support and a roomy 800x600 playfield.ConceptNotes des…
PowerPC Arcade Game · 1,536 KB
Mutant Dungeon VR is a 1996 first-person shooter for the Macintosh by Viktor Lidholt. The player walks a dungeon corridor by corridor, shooting alien mutants in a small, fast-paced FPS that fits squarely in the post-Wolfenstein 3D wave of one-author Mac shooters.A Solo-Authored FPSLidholt designed, coded, and packaged …
Arcade Game · 6,495 KB
This is a playable demo of NASCAR Racing, the Papyrus Design Group stock-car simulator originally published by Virgin Interactive on MS-DOS in November 1994 and ported to Classic Mac OS by Sierra On-Line on November 2, 1996. The Mac demo distributes a slice of the full PowerPC port to PowerPC Macs running Mac OS 7.5.3 …
Arcade Game · 238 KB
Netra is a Classic Mac shareware release preserved in the MAC archive's BinHex collection. No surviving Macintosh Garden or MobyGames listing was located during enrichment, so detail beyond the archived binary itself is limited and the entry is kept deliberately light rather than fabricated.Archive SourceThe title is h…
Arcade Game · 367 KB
Nibbles is a Macintosh port of the classic snake arcade game, in which the player guides an ever-growing serpent around the play field, eating items to score and trying to avoid colliding with the walls or with the snake's own tail. The Mac release by Evan Mallory revisits the formula familiar from countless terminal a…
Arcade Game · 872 KB
Nin At Heart Re Mix is a Tetris Max music file -- not a standalone game -- distributed by CyberKnight Technologies and uploaded to Info-Mac by sshertzer@aristotle.net. The track is a remix of Nine Inch Nails' At The Heart Of It All, credited in the original posting as Remix By Durandal, packaged in the format Tetris Ma…
Arcade Game · 1,272 KB
Nort is a two-player lightcycle game for the classic Mac by James Reid, played on a single shared keyboard. Two riders trail solid walls behind them on a top-down arena, each trying to fence the other in before crashing themselves. The game adds pickups and weapons over the bare lightcycle formula, and its soundtrack m…
Arcade Game · 495 KB
NS-Shaft is a 1996 freeware arcade game from Japanese developer Nagi-P Software, the descent-themed counterpart to the same author's NS-Tower. The player guides a hard-hatted character downward through an endless shaft of crumbling, spiked, and conveyor-belt platforms, timing each landing to dodge ceiling spikes.Revers…
Arcade Game · 555 KB
NS-SHAFT 1.2F is the French-language build of Nagi-P Soft's downward-scrolling action game by Akihiko Akusanagi. The player guides a hardhat-wearing character with the arrow keys, dropping from platform to platform deeper into a shaft while a life gauge ticks away with each scrape against the cave's spiked pillars.How …
Arcade Game · 555 KB
NS-SHAFT 1.2 is the original Japanese/English build of Nagi-P Soft's downward-scrolling action game by Akihiko Akusanagi. Players steer a small character with the arrow keys, dropping from platform to platform deeper into a shaft while a life gauge whittles away with every brush against the cave's spiked pillars.How It…
Arcade Game · 738 KB
NS-Tower is a 1996 arcade platformer from Japanese developer Nagi-P Software, designed as the inverse of their better-known NS-Shaft: instead of falling endlessly down a series of platforms, the player has to climb upward without missing a step. It is a small, focused single-screen game built around quick reflexes.The …
Arcade Game · 790 KB
NS-TOWER 2.4F is the French-language build of Akihiko Kusanagi's vertical jumping action game from NAGI-P SOFT, distributed as shareware through Info-Mac. The hook is the same as the rest of the 2.4 family: climb up the tower one platform at a time by holding the space bar or mouse button to charge a jump, then releasi…
Arcade Game · 791 KB
NS-TOWER 2.4D is the German-language build of Akihiko Kusanagi's vertical jumping action game from NAGI-P SOFT, distributed as shareware through Info-Mac. The premise is simple: climb up the tower one floor at a time by holding the space bar or mouse button to charge a jump, then releasing it at the right moment to cle…
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