Burning Rubber
| Filename | burning-rubber-123.hqx |
|---|---|
| Size | 851.3 KB (871700 bytes) |
| Architecture | PowerPC68K |
| Downloads | 11 |
Burning Rubber is a 1996 Mac shareware arcade driving game by Jonas Echterhoff, openly modeled on Data East's coin-op Bump 'n' Jump (originally released as Burnin' Rubber). It scrolls a top-down highway past your car and asks you to ram, leap, and outrun the traffic for as long as you can.
Vertical-Scrolling Arcade Driving
The action plays out on a continuously scrolling road, with steering, jumping, and bumping rival cars off the asphalt as the core verbs. Stages escalate in traffic density and obstacles in classic arcade fashion.
Predecessor to Reckless Drivin'
Echterhoff's later, more elaborate freeware title Reckless Drivin' grew directly out of Burning Rubber's gameplay loop. Burning Rubber is the leaner, earlier sibling, and is the work that introduced the engine's feel.
Open Source Since 2019
The author released Burning Rubber's source code openly in 2019, so the game now lives on as both a piece of Classic Mac shareware history and a small documented codebase.
Classic Mac Compatibility
The game runs on System 7.0 through Mac OS 9, with builds for both 68k and PowerPC Macs. It is well-tested under SheepShaver and Basilisk II for modern preservation play.
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