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Burning Rubber 1.2.3
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Burning Rubber

Arcade Game · v1.2.3
Filenameburning-rubber-123.hqx
Size851.3 KB (871700 bytes)
Architecture PowerPC68K
Downloads11
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About

Burning Rubber is a 1996 Mac shareware arcade driving game by Jonas Echterhoff, openly modeled on Data East's coin-op Bump 'n' Jump (originally released as Burnin' Rubber). It scrolls a top-down highway past your car and asks you to ram, leap, and outrun the traffic for as long as you can.

Vertical-Scrolling Arcade Driving

The action plays out on a continuously scrolling road, with steering, jumping, and bumping rival cars off the asphalt as the core verbs. Stages escalate in traffic density and obstacles in classic arcade fashion.

Predecessor to Reckless Drivin'

Echterhoff's later, more elaborate freeware title Reckless Drivin' grew directly out of Burning Rubber's gameplay loop. Burning Rubber is the leaner, earlier sibling, and is the work that introduced the engine's feel.

Open Source Since 2019

The author released Burning Rubber's source code openly in 2019, so the game now lives on as both a piece of Classic Mac shareware history and a small documented codebase.

Classic Mac Compatibility

The game runs on System 7.0 through Mac OS 9, with builds for both 68k and PowerPC Macs. It is well-tested under SheepShaver and Basilisk II for modern preservation play.

Screenshots
File Info

This file is part of the MacTrove archive. See the Thank You page for the upstream mirrors we rely on. It is BinHex encoded — use The Unarchiver to decode it.

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