Shoot Me
| Filename | shoot-me-10.hqx |
|---|---|
| Size | 1,213.5 KB (1242579 bytes) |
| Architecture | PowerPC68K |
| Downloads | 11 |
ShootMe 1.0 is Chris Sloan's arcade-style shareware shooter for the Macintosh, distributed through Info-Mac as a FAT binary that runs on 680x0 Macs and natively on PowerPC. The object: shoot as many "cute things" running across the screen as possible before they disappear off the far side.
Arcade shooter, plain and simple
The author's own pitch is short: "ShootMe is an Arcade style game where the object is to shoot as many cute things that run across the screen before they disappear. Unlimited levels, 5 difficulties, music, sounds, and multiple options for setting it up." There is no campaign or narrative - it is a score-attack arcade game tuned around quick sessions.
Compatibility and testing
The build was compiled FAT for both 68k and PowerPC and tested across "many macs including up to a PPC 8500/132," placing the targeted hardware envelope squarely in the mid-1990s mainstream Mac line. There is no explicit minimum-System call-out in the BinHex header.
Catalogue note - not Please Shoot Me
This entry is distinct from Please Shoot Me (1996, Slovis Software), which Macintosh Garden carries with a similar premise: that title was developed independently by a different author with a different feature set. There is no Macintosh Garden page at games/shoot-me or games/shootme; the Info-Mac BinHex header is the canonical preserved description of this specific release.
Provenance
Author Chris Sloan, contact hsloan@d.umn.edu (University of Minnesota Duluth address) and Slovis@eworld.com (eWorld - Apple's mid-1990s online service - confirming the late-eWorld-era 1995/1996 timeframe). Distributed as shoot-me-10.hqx under info-mac/game/arc. No Macintosh Garden mirror, no MobyGames record.
This file is part of the MacTrove archive. See the Thank You page for the upstream mirrors we rely on. It is BinHex encoded — use The Unarchiver to decode it.