Heart Quest
| Filename | heart-quest-10.hqx |
|---|---|
| Size | 163.6 KB (167516 bytes) |
| Architecture | Fat Binary |
| Downloads | 12 |
HeartQuest is a 1997 Macintosh arcade game by prolific Swedish indie developer Ingemar Ragnemalm. You steer a butterfly with the mouse, sweeping across the screen to collect hearts while dodging sticky flypapers that will pin you in place. Bonus stages rain hearts from above for you to catch on the wing.
Mouse-driven flight
The butterfly tracks the mouse cursor directly, so the game is less about reflex inputs and more about smooth, planned paths through clusters of hearts and around the flypaper hazards.
Two play modes
Normal mode runs three structured levels and ends. Macho mode keeps going indefinitely, continuing as long as your bonus pool holds out - a higher-pressure variant for players who want a survival run instead of a campaign.
Bonus rounds
Between or within stages, bonus rounds drop falling hearts that the butterfly can scoop up freely, padding scores and the macho-mode bonus reserve.
Author
Ingemar Ragnemalm is a long-running figure in the Swedish Mac shareware scene, responsible for a long catalog of small arcade titles in the same playful vein as HeartQuest.
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