Borscht Raider
| Filename | borscht-raider-10.hqx |
|---|---|
| Size | 1,648.1 KB (1687684 bytes) |
| Mac OS | System 7 |
| Architecture | PowerPC68K |
| Downloads | 7 |
Released in 1997 by Texas-based shareware author Shannon Schroeder (locowolf), Borscht Raider is an overhead arcade game that puts you in the boots of a feisty Russian protagonist scouring Earth -- and beyond -- in pursuit of his favorite treat: bowls of borscht.
Gameplay
Levels play out as obstacle courses viewed from above. You move from start to finish while dodging patrolling enemies, occasionally fetching one or two keys to unlock gates that block either the exit or bonus pickups.
Twenty-Five Levels, Five Worlds
The campaign spans 25 stages partitioned into five distinct themed areas, each with its own tile set, palette, and enemy roster -- a typical mid-1990s shareware progression structure.
Presentation
Borscht Raider runs in 256 colors with fully animated original sprites and multi-channel sampled audio courtesy of Sound Manager 3.0, giving it the polish of a small commercial release rather than a hobby project.
System Requirements
A 68k or PowerPC Macintosh running System 7.0.1 or later, Sound Manager 3.0, a 256-color (or deeper) monitor, and 6 to 8 MB of RAM for best performance. Tested cleanly through Mac OS 8.1, with cosmetic glitches reported on 8.6 and later.
This file is part of the MacTrove archive. See the Thank You page for the upstream mirrors we rely on. It is BinHex encoded — use The Unarchiver to decode it.