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Gubble 12 Demo 1.2
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Gubble 12 Demo

Arcade Game · v1.2
Filenamegubble-12-demo.hqx
Size10,714.9 KB (10972012 bytes)
Year1997
Architecture PowerPC
Downloads12
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About

This is the Macintosh demo of Gubble, the May 1997 puzzle-action title from Actual Entertainment, the studio founded a year earlier by ex-Atari Coin-Op designer Franz Lanzinger and Mark Robichek. The cutdown shipped on cover discs from MacAddict 22, MacFormat 59, Macworld UK January 1998 and Mac Magazin Sweden, letting Mac owners try the carpenter-tool maze game before committing to the retail box.

Setting and story

You control Gubble D. Gleep, a bug-eyed alien dispatched to the planet Rennigar to clear the "zymbots" — bolted, screwed and nailed obstructions left behind by space pirates. Levels are presented as small isometric maze-cities filled with hardware to dismantle rather than enemies to kill, making this one of the few late-90s action titles built around explicitly non-violent gameplay.

Gameplay

Gubble walks an isometric grid collecting hammers, screwdrivers, drills, saws and sledgehammers, each of which is required to remove the matching fastener type before a level exit opens. The full game ships with ten themed cities and bonus stages featuring teleporters, gates and power-ups; the demo restricts play to the early tutorial city and a couple of representative puzzles, exiting to a buy-prompt at completion.

Development and release

Development on the PC version began in 1995 and finished by early 1997; the Mac build followed shortly after using the same engine. The demo was assembled at roughly 6.8 MB as Gubble Demo.sit for System 7.0 through Mac OS 9, with a README and the lone executable in the package. Actual Entertainment used the disc placements to seed the retail launch and the 1998 sequel Gubble 2.

Reception and legacy

The full game received polite shareware-magazine reviews for its inventive premise but limited commercial traction; it nonetheless spawned Gubble 2 (1998), Gubble Buggy Racer (2000) and a 2010 iOS reissue called Gubble HD. A 2012 Kickstarter for a 3D remake fell well short of its $80,000 goal, raising only $1,249, leaving this Mac demo as one of the more accessible surviving artifacts of the series for collectors.

Screenshots
File Info

This file is part of the MacTrove archive. See the Thank You page for the upstream mirrors we rely on. It is BinHex encoded — use The Unarchiver to decode it.

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