Land Shark 16 Demo
| Filename | land-shark-16-demo.hqx |
|---|---|
| Size | 1,769.2 KB (1811694 bytes) |
| Downloads | 13 |
Land Shark 1.6 is a top-down strategy game by J. Spicer, openly modeled on the classic Mac CyberTank shooter Bolo. You either defend civilian targets from a marauding LandShark or play as the LandShark itself, wreaking havoc on the humans below. This demo packages version 1.6 of the shareware release.
Two Sides Of The Same Battle
The game's hook is its asymmetric play: take the human side and you must deploy military units, lay mines, and shelter civilians against an aggressive armored opponent, or take the other seat and try to roll over those defenses as the LandShark itself. The included documentation stresses that beating the LandShark is harder than it sounds and rewards careful, deliberate strategy.
Bolo Lineage
Spicer describes Land Shark explicitly as a CyberTank-style game in the Bolo tradition, which on the Classic Mac meant a top-down armored battle on a tiled map with mines, fortifications, and fragile civilian structures. The emphasis on "proper deployment of your military units, tactical use of mines and good placement of your civilian units" places it squarely in that lineage rather than in the action-arcade camp.
Demo Scope
This file is the 1.6 demo build distributed through Info-Mac. The full release shipped as shareware from John Spicer's IslandNet page (spicerj@mail.IslandNet.com), with version 1.5.1 also archived on Macintosh Garden alongside 1.6.
Running It Today
Land Shark targets System 7.5 or better on a 68020 or faster Mac (or any PowerPC), needs 4-6 MB of free RAM, and expects a 256-color display. It runs cleanly under SheepShaver and Basilisk II for emulation today.
This file is part of the MacTrove archive. See the Thank You page for the upstream mirrors we rely on. It is BinHex encoded — use The Unarchiver to decode it.