Fungus
| Filename | fungus-20.hqx |
|---|---|
| Size | 464.4 KB (475554 bytes) |
| Downloads | 14 |
Fungus is a 1992 Macintosh strategy game by Ryan Koopmans for two to four players, blending the territorial flips of Othello with the falling-shape logic of Tetris. Players spread their fungus across a top-down board, devouring everything in their path as the colony grows across the playfield.
Othello meets Tetris
The board game core borrows Othello's strategic capture and pairs it with Tetris-style placement calculations, so each piece you drop has both immediate and long-term consequences for territory.
Two to four players
Fungus is built for hot-seat play with two, three, or four competing colonies, making it a fixture of early-1990s Mac shareware multiplayer evenings.
Top-down board
The top-down view keeps the entire battlefield visible at once, so players can read the spread of every colony and plan attacks against the strongest neighbour.
Ryan Koopmans shareware
Koopmans released Fungus as Macintosh shareware in 1992, and it survives through the Macintosh Garden archive as a representative early-90s indie strategy title.
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