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Coh
Filenamecoh.hqx
Size4,137.0 KB (4236334 bytes)
Downloads17
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About

Coh (the Info-Mac archive shortname for the Complete Handbook of Outcastia) is a late-1990s shareware data expansion for Data Dimensions' AD&D Character System on Macintosh, bundling new races, classes, skills, spells, and a fresh campaign land for both dungeon masters and players to drop into existing AD&D 2nd Edition games.

Setting and story

Outcastia is a homebrew classical-fantasy campaign setting created by Nitehawk Jarrett (catalogued at RPGGeek as setting #7721). The handbook frames the supplement as an officially sanctioned third-party expansion for the AD&D Character System, intended to give Mac-based gaming groups a ready-made world to roam alongside the standard rules.

Gameplay and content

Rather than a standalone game, Coh ships as a content pack: tables of new player races, character classes, skills, and spells, plus geography and lore for the Outcastia setting. The data files plug directly into Data Dimensions' AD&D Character System, which itself was a Mac-native digital character-sheet and rules toolkit popular among 1990s tabletop groups who wanted to track stats on the family Mac instead of paper.

Engine and technical notes

The package is distributed as a single BinHex 4.0 archive (coh.hqx, roughly 4 MB) under info-mac/game/adv on the Info-Mac mirror. It is a content add-on, not an executable, so it depends on a working installation of the AD&D Character System host application to be useful.

Development and release

The handbook was self-distributed by an author who used the Geocities homepage ~hawksnest1 as a contact point, with the tagline "Strive to be different..." The release positioned itself as an official supplement to the AD&D Character System by Data Dimensions software. No commercial publication record exists; it is pure bedroom-shareware tabletop supplement work, archived through Info-Mac and otherwise undocumented in MobyGames or Wikipedia.

File Info

This file is part of the MacTrove archive. See the Thank You page for the upstream mirrors we rely on. It is BinHex encoded — use The Unarchiver to decode it.

mp.ls