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Home Documents Game Manuals Harry Potter
Harry Potter

Harry Potter

Game Manuals · PDF
FilenameHarry_Potter_2.pdf
Size26.87 MB
Subsection Harry Potter
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t: i., N rn q .l n h q \o \ \ oc oc ' o oo c P n s N -- .96 E 6co = =a ;:* (r)ey Y,- - aJ *b g2u9 =m Xi Ld o< qJ (r-- ", ->s! o9p rc5! CJOOJ …

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Home Documents Game Manuals Haunted House Info
Haunted House Info

Haunted House Info

Game Manuals · PDF
FilenameHaunted_house_info.pdf
Size0.03 MB
Subsection Haunted House Info
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“The Haunted House” is a game created with World Builder. If you have a copy of World Builder then you may want to go through the contents of the game. This game is an example of a text adventure game. The object of the game is to find your way out of the house. In order to do this, the player must find various objects and go up staircases. Plenty of monsters are around to make your task a bit harder. To move around and fight, players must use either the menus or type in commands. The following list lists all of the commands used in The Haunted House. You may want to print up a copy of this list and keep it handy. North moves you north, if possible South moves you south, if possible East moves you east, if possible West moves you west, if possible Up moves you up, if possible Down moves you down, if possible Look describes the current scene Search searches the current scene Rest restores strength and passes time Status indicates your condition Inventory lists the contents of your pack Open opens a door or box, if possible Close closes a door or box, if possible Get object adds an object to your pack Drop object drops an object from your pack Wear armor exchanges one piece of armor for another Offer object offers the given object in exchange for peace Aim body part Aims a weapon for the head, chest or side op-verb weapon Uses the given weapon( e.g. fire gun) Don't get discouraged when the commands don't work. Because of the length of this program it is bound to happen. Just keep on typing away until it works. Have fun with this game. If you have any questions about The Haunted House or there is by any chance a problem with this game(very unlikely) send your name, address and comment(a few dollars might be nice) to: Steven Tenn 1625 Hillview Terr. Santa Rosa, Ca. 95405
Home Documents Game Manuals Hawking Manual
Hawking Manual

Hawking Manual

Game Manuals · PDF
FilenameHawking_manual.pdf
Size8.85 MB
Subsection Hawking
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Life in the Universe Manual Contents • Introduction • System Requirements • Installation • Starting “Life in the Universe” • Intro Screen • Stephen Hawking’s Lecture • The Terrains • Phage-User History File • Web Teleporter (www.lifeintheuniverse.com) • Games • Timelines • Scientific American Articles • Technical Support Introduction Welcome to “Life in the Universe,” with Stephen Hawking. Before you is an exploratory CD-ROM/World-Wide-Web envi- ronment, where the acquisition of knowledge is the driving force behind your investigation. Accompanied by the “Phage,” an animated intelligent agent who records your findings, you’ll navigate through 3D virtual world terrains, discovering “infobits” that contain information on sub- jects such as the Big Bang, Einstein’s Theory of Relativity, Black Holes and the Origin of Life. These complex physics and cosmological concepts are explained with gorgeous animations, detailed graphics and plain language. During your journey, you can link to the Web (Microsoft Internet Explorer included free) to access the proprietary “Life in the Universe” website. View up-to-date information, engage in Web discussions and access links to related science websites. Also included are two challenging games, Syste m Re qu i r e me nt s Macintosh 68040-based Macintosh with FPU, System 7.5 or greater, 8-bit video, 12 MB RAM, 17 MB free hard drive space, CD-ROM drive. Recommended: Power Macintosh, 16 MB RAM, 16- bit video, 27 MB free hard drive space, 4xCD-ROM drive. Windows 486DX or greater processor, Windows 95/NT, 8-bit video, 8 MB RAM, 9 MB free hard drive space, CD-ROM drive. Recommended: Pentium, 16 MB RAM, 16-bit video, 20 MB free hard drive space, 4xCD-ROM drive. Installation Macintosh 1) Double click on the “Life in the Universe Installer” icon located on the “Life in the Universe” CD-ROM. 2) Read the “ReadMe” file and click on the Continue button. 3) At the main installer window choose your installation type. The Full installation option will provide faster performance. 4) Click the Install button. 5) The installer will create a “Life in the Universe” folder on your hard drive. ** The “Life in the Universe” Installer automatically installs QuickTime 2.5. Windows 1) From the Windows 95 START menu select “RUN”. In Windows NT Program Manager select “FILE” and choose “RUN”. 2) Type D:\Setup.exe where “D” is the drive letter of your CD-ROM drive. 3) Select the Installation type. (20MB installation for faster performance). Click “Install”. 4) The installer will create a “Life in the Universe” folder on your hard drive. ** The “Life in the Universe” Installer automatically installs QuickTime 2.1.2. Starting “Life i…

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Home Documents Game Manuals Head Tripp
Head Tripp

Head Tripp

Game Manuals · PDF
FilenameHeadTripp.pdf
Size0.15 MB
Subsection Head Tripp
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Home Documents Game Manuals Hear User Guide
Hear User Guide

Hear User Guide

Game Manuals · PDF
FilenameHear_User_Guide.pdf
Size0.73 MB
Subsection Hear
Downloads2
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HEAR User Guide doc rev: 0408-4 TABLE OF CONTENTS 1 Introduction________________________________________________________________ 7 2 System Requirements ________________________________________________________ 7 3 Installation _________________________________________________________________ 7 4 Registering _________________________________________________________________ 7 5 Using Hear _________________________________________________________________ 7 6 Presets ____________________________________________________________________ 8 7 General Tab_______________________________________________________________ 10 7.1 Volume _________________________________________________________________ 10 7.2 Super Bass ______________________________________________________________ 10 7.3 Ambience _______________________________________________________________ 11 7.4 DeWoofer _______________________________________________________________ 11 7.6 Fidelity _________________________________________________________________ 11 7.7 FX Chain________________________________________________________________ 11 7.8 Enable __________________________________________________________________ 11 8 Equalizer tab ______________________________________________________________ 12 8.1 PreAmp _________________________________________________________________ 14 9 Mixer ____________________________________________________________________ 14 9.1 DSP ____________________________________________________________________ 14 9.2 Volume _________________________________________________________________ 15 9.3 Application ______________________________________________________________ 15 9.4 Activity _________________________________________________________________ 15 10 3D Tab __________________________________________________________________ 15 11 Ambience tab_____________________________________________________________ 17 12 FX tab___________________________________________________________________ 18 13 Maximizer _______________________________________________________________ 19 14 Brainwave Synthesizer _____________________________________________________ 20 15 Limiter __________________________________________________________________ 21 16 Space tab ________________________________________________________________ 22 17 Fidelity __________________________________________________________________ 23 18 Speaker _________________________________________________________________ 24 19 Subwoofer _______________________________________________________________ 25 20 Frequency Asked Questions_________________________________________________ 26 Hear User Guide Page: 2 TABLE OF FIGURES Figure 1 Preset ________________________________________________________________8 Figure 2 Manual Preset _________________________________________________________8 Figure 3 Save Preset As ________…

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Home Documents Game Manuals Heart Quest
Heart Quest

Heart Quest

Game Manuals · PDF
FilenameHeartQuest.pdf
Size0.04 MB
Subsection Heart Quest
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HeartQuest 1.1 Programming and sounds by Ingemar Ragnemalm. Graphics by Susanne and Ingemar Ragnemalm. HeartQuest is a simple, fairly non-violent color arcade game for the Mac that I made as a gift to my wife. If your wife doesn't like it, perhaps your kids will. The first version, b/w only, was made on Valentine's Day 1992. A week before Valentine's 1993, I released the colorized version, which was verison 0.7. Now, Valentine's Day 1997, it is the 5 year anniversary, so now it is about time for a somewhat improved version. It is still good old HeartQuest, but with revised graphics and some other changes for a world with higher expectations and hardware capabilities. Improvements from 0.7: • The game doesn't get harder as fast. Level 5 was close to impossible before. Now things get harder in a nicer rate. Fewer hearts per level also means less slowdown on slower Macs (e.g. MacPlus). • A clicking sound warns you that you are getting low on bonus. • Bonus object should not appear too low any more. • Flypapers are used up after catching the player. • Faster "safe" graphics. • The mouse control is modified. Better? Well, that's up to you. • Some improvements in the graphics. • The underlying sprite library (Sprite Animation Toolkit) is safer than before, less likely to crash. From 0.8 to 0.8.1: • Smaller size. (Removed 30k caused by a stupid drawing program.) • Strings in the high scores are truncated so that the score won't be overwritten. From 0.8.1 to 0.8.2: • Preference file handling (making it CD-ROM-friendly). • Clicking in the game window starts or resumes the game. • No strings are hard-coded, so the program can be localized for other languages only by editing resources. To 0.9: • Bonus levels. • Fixed the "click to start level" box, which was too small. To 0.9.1: • In "normal mode", when a bonus object is running, the bonus does not decrease and the level does not end even if all hearts are taken. (My little nephew wants a chance to catch bonus objects even if he collects all heart first.) Macho mode is still the "hard" way. To 0.9.2: • Fixed a bug in the preference file handling. (It was never created.) To 1.0: • Fat binary (as if it needed it…). • Bug fix in the fading routines to eliminate a slowdown in animation that they introduced. • Another bug fix in fading routines (which previously had problems with more than 256 colors). • Displays a message while loading. To 1.1 (the five year anniversary!): • Prettier graphics, most of it drawn or retouched by Susanne Ragnemalm. • Fixed a bug in the menu bar hiding routines. • Switches to 256 colors if possible. • 640x480 is now the preferred size - but smaller screens still work! • The bonus sprites are slightly modified. HeartQuest is *not*: ================== Violent. Slow. Expensive. Hard to learn. Big. (≈240k as fat binary) How do I play HeartQuest? ======================= In HeartQuest, you control a butterfly with the mouse, collecting hearts w…

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Home Documents Strategy Guides Heartof China Hint Book
Heartof China Hint Book

Heartof China Hint Book

FilenameHeartofChina_HintBook.pdf
Size12.68 MB
Subsection Heartof China Hint Book
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Home Documents Game Manuals Heartof China Travel Guide
Heartof China Travel Guide

Heartof China Travel Guide

Game Manuals · PDF
FilenameHeartofChina_TravelGuide.pdf
Size4.56 MB
Subsection Heartof China Travel
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Home Documents Strategy Guides Heaven Earth Strategy Guide
Heaven Earth Strategy Guide

Heaven Earth Strategy Guide

FilenameHeaven-Earth-StrategyGuide.pdf
Size45.58 MB
Subsection Heaven Earth Strategy
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Home Documents Game Manuals Heaven Earth Manual
Heaven Earth Manual

Heaven Earth Manual

Game Manuals · PDF
FilenameHeavenEarthManual.pdf
Size8.50 MB
Subsection Heaven Earth
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