Adventure
| Filename | adventure-30.hqx |
|---|---|
| Size | 263.8 KB (270174 bytes) |
| Year | 1993 |
| Mac OS | System 7 |
| Downloads | 10 |
Adventure is the Macintosh incarnation of Will Crowther and Don Woods' Colossal Cave Adventure, the 1976 text game widely credited as the seed of interactive fiction. Several Mac ports of the original two-word parser exist, beginning with a 1985 commercial release by L.W. James and Associates and continuing through later freeware conversions.
Origins of the cave
Crowther's original FORTRAN program drew on his actual cave-exploration experience in Mammoth Cave, Kentucky; Don Woods later expanded the puzzle and treasure layout, producing the 350-point and 550-point variants that define the canon.
Mac ports
The first commercial Macintosh edition was published in 1985 at $29.95 by L.W. James and Associates, then released as honorware at $10 in 1990. Subsequent ports by Anthony C. Ard, David M. Baggett, and Jacob Munkhammar wrap the same canonical text data in native Mac shells.
Gameplay
Players type two-word commands such as GO NORTH or TAKE LAMP to navigate the cave network, manage a lamp battery, dodge dwarves and a pirate, and collect treasures back to the well house. Scoring tracks both treasures recovered and discoveries made.
Running it today
The included builds are 68k and run on System 1 through Mac OS 9, including under emulation in Mini vMac, Basilisk II, and SheepShaver, although one of the bundled versions is noted as crashing under SheepShaver.
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