Germs
| Filename | germs-122.hqx |
|---|---|
| Size | 10,493.5 KB (10745329 bytes) |
| Downloads | 12 |
Factor Software's 2003 puzzle release Germs, programmed by Michael Weyandt, asks you to manage a Petri dish of brightly-colored pathogens by dragging them into matching clusters before they overrun the board. The Mac shareware sits in the place-the-tile lineage of MacPipes rather than the falling-block tradition, leaning on quick reflexes and color-matching rather than rotation.
Setting and theme
The framing is light biohazard pastiche: a culture dish on a microscope slide, cartoon germ sprites with eyes and spikes, and a stated goal of "neutralizing a biological threat" before the colony fills the dish. There is no overarching campaign story, just a procession of increasingly crowded boards.
Gameplay
You pick germs up from the dish edges and drop them onto the playfield to form contiguous same-color groups; matched groups dissolve, free up space and award points. The build ships with 35 levels of escalating difficulty, adjustable speed settings and an original chiptune-leaning soundtrack. Levels end either when the dish is cleared to a target or when overflow forces a game over.
Development and release
Factor Software, run by Christian Franz out of Germany, distributed Germs as a registered shareware title on Mac OS 9 and OS X, alongside its other casual titles such as Aki Mahjongg. Macintosh Garden preserves the installer and curator screenshots; the game saw modest coverage in turn-of-the-decade Mac shareware roundups but no major magazine review.
This file is part of the MacTrove archive. See the Thank You page for the upstream mirrors we rely on. It is BinHex encoded — use The Unarchiver to decode it.