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Germs 1.2.2
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Germs

Arcade Game · v1.2.2
Filenamegerms-122.hqx
Size10,493.5 KB (10745329 bytes)
Downloads12
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About

Factor Software's 2003 puzzle release Germs, programmed by Michael Weyandt, asks you to manage a Petri dish of brightly-colored pathogens by dragging them into matching clusters before they overrun the board. The Mac shareware sits in the place-the-tile lineage of MacPipes rather than the falling-block tradition, leaning on quick reflexes and color-matching rather than rotation.

Setting and theme

The framing is light biohazard pastiche: a culture dish on a microscope slide, cartoon germ sprites with eyes and spikes, and a stated goal of "neutralizing a biological threat" before the colony fills the dish. There is no overarching campaign story, just a procession of increasingly crowded boards.

Gameplay

You pick germs up from the dish edges and drop them onto the playfield to form contiguous same-color groups; matched groups dissolve, free up space and award points. The build ships with 35 levels of escalating difficulty, adjustable speed settings and an original chiptune-leaning soundtrack. Levels end either when the dish is cleared to a target or when overflow forces a game over.

Development and release

Factor Software, run by Christian Franz out of Germany, distributed Germs as a registered shareware title on Mac OS 9 and OS X, alongside its other casual titles such as Aki Mahjongg. Macintosh Garden preserves the installer and curator screenshots; the game saw modest coverage in turn-of-the-decade Mac shareware roundups but no major magazine review.

Screenshots
File Info

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