Supermac Freecell
| Filename | supermac-freecell-151-jp.hqx |
|---|---|
| Size | 696.7 KB (713466 bytes) |
| Architecture | Fat Binary |
| Downloads | 5 |
Supermac Freecell is a 1996 Macintosh implementation of the classic FreeCell solitaire card game, written by David Bolen and released through BrBo Software. According to the FreeCell FAQ, it holds the distinction of being the first FreeCell game ever developed for the Mac platform, predating the wave of ports and clones that followed.
The FreeCell game
FreeCell is an open-information solitaire variant where every card is dealt face up and four free cells provide temporary storage to maneuver cards onto the foundations. Skill, not luck, dominates outcomes, which is what made the game such a fixture of office computing in the 1990s.
First on the Mac
While Microsoft's bundled Windows FreeCell popularized the game, the Macintosh side was a blank slate until David Bolen released Supermac Freecell. That historical first is the title's principal claim to attention today.
Author and publisher
The game is credited to David Bolen, distributed under the BrBo Software banner. Like most Mac shareware of its era it was distributed on bulletin boards and the Info-Mac archives.
Running it today
Supermac Freecell predates Mac OS X and is intended for Classic Mac OS. The simplest path to playing it now is mounting the disk image inside an emulator such as Mini vMac or SheepShaver.
This file is part of the MacTrove archive. See the Thank You page for the upstream mirrors we rely on. It is BinHex encoded — use The Unarchiver to decode it.