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Incident At Karrousel Park
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Incident At Karrousel Park

Filenameincident-at-karrousel-park.hqx
Size401.9 KB (411539 bytes)
Year1992
Downloads9
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About

Incident at Karrousel Park is a 1992 interactive fiction title by David F. Curran, a writer whose prior credits include the television series Wiseguy. The game opens at the entrance to a fictional amusement park, marked by a large lion statue and a BIG CATS sign, and leans on narrative atmosphere over heavy parser puzzles.

Story and setting

Players step into the role of a visitor exploring Karrousel Park, beginning at a token machine beside the lion statue and unraveling events through descriptive prose rather than complex word challenges.

Design approach

Curran emphasized storytelling over puzzle density, producing a short interactive fiction piece built with Microsoft and Absoft tooling from the 1983 to 1988 era.

System requirements

The game targets 68k Macintoshes running System 6.x, asks for around 326 KB of memory, and expects a 256 grayscale display at 640x480.

Compatibility notes

It runs cleanly under Mini vMac emulation but is reported to crash on Mac OS 9, so period or emulated System 6 or 7 environments are the safer route.

Screenshots
File Info

This file is part of the MacTrove archive. See the Thank You page for the upstream mirrors we rely on. It is BinHex encoded — use The Unarchiver to decode it.

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