Duck Quest
| Filename | duck-quest-13.hqx |
|---|---|
| Size | 383.1 KB (392301 bytes) |
| Developer | Billie Swalla |
| Downloads | 21 |
Duck Quest is a 1997 Macintosh action-roguelike from Executive Duck Entertainment in which the player steers a duck through randomly generated dungeons, fighting off poultry farmers and grabbing rubber ducks to refill hit points. It carries the deliberately absurd tone of late-1990s Mac shareware and keeps generating levels well past its nominal twenty-five-floor finish line.
Premise
You are a duck. Your enemies are poultry farmers. You descend through procedurally laid-out dungeons one floor at a time, and the rubber ducks scattered through the rooms double as healing items. Reaching level twenty-five does not end the game; the floors keep coming as long as the player keeps surviving.
Design notes
The randomized layouts and tile-based exploration place Duck Quest in the loose family of Mac action-roguelikes that flourished alongside Ambrosia's Cythera-era output and the wider shareware boom. Executive Duck Entertainment leaned into the joke premise rather than against it, which is part of what kept the game memorable in Info-Mac retrospectives.
Version
The Macintosh Garden listing archives version 1.3, the maintenance release that most users encountered.
Running it today
Duck Quest is a Classic Mac binary and runs well under SheepShaver or Basilisk II with a System 7.5 / Mac OS 8 environment.
Original Source: info-mac
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