Mildew
| Filename | mildew-68k.hqx |
|---|---|
| Size | 3,137.4 KB (3212708 bytes) |
| Mac OS | System 7 |
| Architecture | 68K |
| Downloads | 5 |
Mildew is a 1997 arcade platformer for the classic Macintosh by independent developer SwordLord. You travel through eight stylised levels trying to recover everything you have lost, with the package shipping in both 68k and PowerPC builds for late-System-7 and early-Mac OS hardware.
A side-scrolling platformer
Despite the curator hint suggesting Boulder Dash, Mildew is in fact a side-scrolling platformer rather than a digging game. The pitch on Macintosh Garden is straightforward: walk, jump, and climb your way through eight levels to retrieve what was taken from you.
Eight stages, rising difficulty
The game is built around eight discrete stages, each themed differently and visibly more challenging than the last. Community feedback singles out some of the later jump sequences as genuinely tough, in the tradition of late-nineties Mac shareware platformers.
Fat-binary distribution
The download bundles 68k and PowerPC executables side by side, so the same archive runs natively on a Quadra-class 68030 and on a PowerMac. That dual-architecture build was the standard transitional packaging for shareware games released around 1997.
System requirements
Mildew runs on any PowerPC Mac, or any 68030 or better with a colour display set to at least 256 colours. The minimum supported operating system is Mac OS 7.5.3, putting it comfortably inside the System 7 to Mac OS 9 era this archive curates.
This file is part of the MacTrove archive. See the Thank You page for the upstream mirrors we rely on. It is BinHex encoded — use The Unarchiver to decode it.